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1. [Proposal] Disband BOBR - in Assembly Hall [original thread]
- by Anderson Wes - at 2009.03.24 04:02:00
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2. [Issue] The EVE Font - in Assembly Hall [original thread]
Forgot to click on support. Please do.
- by Anderson Wes - at 2009.03.14 04:17:00
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3. [Issue] Capital bumping is now completely absurd - in Assembly Hall [original thread]
Please be fixing.
- by Anderson Wes - at 2009.03.14 04:16:00
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4. [Issue] The EVE Font - in Assembly Hall [original thread]
Yes. Also, please have someone dedicated on UI to low vision, etc, folks and keep them in mind when designing? Wife was playing eve but the font got too hard on her.
- by Anderson Wes - at 2009.03.11 19:52:00
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5. 2/21 1:00 EVETIME HELLPURGISNACHT~~~ (caod version) - in Corporation, Alliance and Organization Discussions [original thread]
Dread crew, checking in.
- by Anderson Wes - at 2009.02.21 02:39:00
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6. A message to kenny and friedns - in Corporation, Alliance and Organization Discussions [original thread]
Not done yet. ... But getting there.
- by Anderson Wes - at 2009.02.16 06:58:00
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7. PRESENTING MC NEWS - Brought to you by GH-SC operative NicoleHorse - in Corporation, Alliance and Organization Discussions [original thread]
Goons are living in Delve atm. So ... =)
- by Anderson Wes - at 2008.04.06 04:35:00
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8. New Blog from IA. Arkanon on GMs and Privacy - in EVE Information Portal [original thread]
Quote: And what makes you think Devs/GM's are not held to a higher standard than players? And these standards are published ... where? Is there any sign beyond blind faith in CCP that they're being enforced? How about some simple, PUBL...
- by Anderson Wes - at 2007.03.02 21:33:00
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9. Ars Caelestis is Dead - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Carsidava Originally by: Tessa Vaako The Ars Caelestis community will go on. We are already forming a new corp, and from the ashes of the old we will rise again to higher and loftier goals. /signed /signed
- by Anderson Wes - at 2007.02.20 19:18:00
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10. Concerning the Recent Allegations of Developer Misconduct - in EVE Information Portal [original thread]
Quote: But again, on the user end will need to understand this, dev-player accounts are no similar than any other player accounts, if the dev-player got the bpo through the T2 lottery system, there should not be any arguement to force CCP t...
- by Anderson Wes - at 2007.02.07 06:33:00
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11. Promises promises [SamuraiJack] - in Corporation, Alliance and Organization Discussions [original thread]
TEH GOGGLES! THEY DO NOTHINK! (Thanks for posting, SJ.)
- by Anderson Wes - at 2007.02.07 06:26:00
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12. ASCN Oficially Disbanded - in Corporation, Alliance and Organization Discussions [original thread]
This will get lost in the clutter, boss, but thanks for serving our country, and thanks for the time in ASCN. May there be another like it. :P
- by Anderson Wes - at 2007.01.31 19:03:00
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13. Minor feature request : 'Sorting by standings' for local - in Player Features and Ideas Discussion [original thread]
Makes checking local a little bit easier by automatically allowing high/low standings to bubble to the top.
- by Anderson Wes - at 2006.12.28 22:24:00
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14. Covert Intelligence : Hack into enemy communications \ Information - in Player Features and Ideas Discussion [original thread]
Why require an out of game mechanic to do that? It should be based on the CHARACTER (and skills), not the PLAYER (and lying/social engineering).
- by Anderson Wes - at 2006.12.14 22:11:00
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15. Do your Top 10 list - in Player Features and Ideas Discussion [original thread]
1. Fire/Locking while cloaked (FIX SBs!) 2. Hacking and intercepting comms! 3. Pysops on comms 4. 'Q' ship rigs 5. Outpost Defenses! 6. Degradable defenses on outposts 7. Regular scanprobe BPOs! 8. Economic warfare: Optional 'minimum standing to b...
- by Anderson Wes - at 2006.12.14 22:07:00
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16. Covops / Recon suggestions. - in Player Features and Ideas Discussion [original thread]
Quote: I like to see all recon / covert ship be able to warp using cloak + be able to lock. But then what separates a covops from a bomber? If you allow bombers to warp while cloaked, you'll have to buff regular covops in some way.
- by Anderson Wes - at 2006.12.13 06:02:00
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17. 'Q' ships as rigs - in Player Features and Ideas Discussion [original thread]
Edited by: Anderson Wes on 13/12/2006 06:01:11 Don't like converted freighters. That's already the thesis behind certain capital ship designs. Plus, a doomsday smartbomb on a freighter (which destroys itself) sounds like an easy way to do insu...
- by Anderson Wes - at 2006.12.13 06:01:00
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18. Covops / Recon suggestions. - in Player Features and Ideas Discussion [original thread]
I'd prefer stealth bombers that actually weren't hideously nerfed, and had gameplay pretty similar to normal, hence the firing / locking while cloaked idea.
- by Anderson Wes - at 2006.12.11 05:46:00
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19. 'Q' ships as rigs - in Player Features and Ideas Discussion [original thread]
Just another silly idea - 'Q' ships. IRL, what they are are converted merchant ships that appear as such until they unleash their (formidable) weaponry. Inherent limiters are that these ships are still based on an industrial hull. That means poo...
- by Anderson Wes - at 2006.12.11 05:44:00
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20. Covops / Recon suggestions. - in Player Features and Ideas Discussion [original thread]
Quote: FTL communications are handled via quantum entanglements rather than any form of broadcasting. OTOH, 'Local' must be based on some form emission based system (unless every system has a 'FTL comms switchbox', and I suppose gang com...
- by Anderson Wes - at 2006.12.08 08:21:00
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